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Reply: Oath: New Foundations:: News:: Re: Design Diary 6 – The Arcs-ing of Oath

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by Baenazril

Cole Wehrle wrote:


At the end of the game, instead of the winner resolving all of the phases in a mostly procedural fashion (that is, with few real choices), each of these three roles would have real agency over how the game developed. And, critically, a player could only resolve on of these, so if you ended the game with two preconditions, you had to pass one of those two responsibilities to another player.

What happens in two player games? Is the winner allowed to take two but not three responsibilities?

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