by retired524
loveydovey2 wrote:
33mistletoe33 wrote:
Standard technology (Credicor, Ecoline, Thorgate, Helion can win the solo game with that card in the starting hand without ever buying or playing any other cards).
My first BGG Post. I am a novice on Board Games with cards and starting with Terra Forming Mars.
I very much appreciate the guidance on this forum!!!
I am trying to learn how to play the standard TM game in Solo Mode.
I tried playing with the cards and failed 7 games in a row. Using the guidance in this forum, I have changed my approach to learn how to Terra Form first.
I have been successful with UNMI at TR 63, Credicor, and Ecoline buying just the Standard Technology card in the first generation and no others.
I jumped down to Helion and can't seem to figure out the right sequence of play. I would appreciate some guidance.
To make it easier for me to work the math I have taken MC to -5 at the beginning and I have sold the three heat immediately for a total starting credit of 50.
All the Ending Credits follow this model with the MC production at -5 for consistency. The End MC is after production so I know my starting MC for the next Gen.
Gen Action End MC TR
1 3 Ast sell heat 26 17 I bought the card for 3 and played for 6 leaving me with 41. 3 Ast -33 1 Heat +1 +TR 17 = End MC of 26.
2 2 Ast sell heat 24 19 Started with 26 -22 for Ast +1 Heat +19 TR = End MC of 24.
3 2 Ast 23 21
4 2 Ast 24 23
5 2 Ast 27 25
6 2 Ast 32 27 I tried switching to 1 Ast 1 Oc here with negative results because it moves the bonus Oc to 8.
7 2 Ast 1 Oc 40 30 Bonus Ocean for reaching 0 C Temp
8 3 Ast 40 33 I tried switching to a focus on Oceans with negative results due to lower TR for the duration.
9 2 Oc 45 35 I am placing my oceans starting on the far east Equator and working west to get a free Gr.
10 3 Oc 1 Gr 41 39 4th ocean goes to the Equator NE, next two go equator south to setup the valley of credits. First Gr NE of Candor Chasma.
11 1 Oc 1 Gr 53 41 Collecting placement bonuses and plants to get to free Gr in next gen and ready to place it.
12 4 Gr 56 45 Paid for 3 Gr, Converted plants to Gr. Collected placement bonuses. 2 Gr working east on Equator from first Gr.
13 4 Gr 1 Ast 66 50 Paid for 3 Gr, Converted plants to Gr. Collected Ast for O2 of 8. Continued east around Noctis City.
13 3 Gr 1 Oc sell 2 cards 64 54 Paid for 3 Gr. Collected 12 placement bonuses.
Missing the final Gr in the NE corner of the equator and one ocean.
I had learned in working with the other corporations that this flow generated strong placement bonuses in the end to help pay for remaining Gr and Oc as needed.
Simply falling short by a generation. I also discovered no method to convert plants to Gr after rounding Noctis City. It always ends with 8 plants AFTER I have placed the last Gr needed to get to 14 O2. This highlights the need to buy at least one plant card when I move to using cards.
I need some guidance because I have tried the most obvious alternative sequences with worse results. Any help would be appreciated.
Thanks in advance.







