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Reply: Kingdom Builder:: Variants:: Re: Turn order advantage

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by morningstar

Variant to reduce turn order advantage: UNLIMITED LOCATION TILES! The fact that a lot of the location tiles are unavailable by the last players' turns seems to be the major reason why going last is bad. It occurs to me, having a limit of two tiles doesn't really add much to the game. Sure, it adds some tension, but that is there anyway, because the location tiles can still be denied by surrounding them. However it's unlikely for any location tiles to be completely surrounded by your first turn!

Now I guess the game doesn't come with enough tiles to give out, but if they are unlimited you don't really need to use them at all. Just look at the board to see what powers you have, and keep track in memory to make sure you don't use any twice. Or if you have a bad memory you can pass the shared set of tiles around to flip to keep track on each turn.

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