by Ignipes
comrade7 wrote:
What I meant in my original post is if somebody's going to score a lot of VPs (and maybe win) if he takes this single hex (e.g. critical hex for Engineers to connect with 2 bridges) and another player can prevent this from happening, then he will do that if he's a good player. Even if it will take sacrificing a lot of resources.
Which, leads to my above mentioned conclusion that good players will plan fighting for position an such a way that they won't rely on just a single hex.
Which, leads to my above mentioned conclusion that good players will plan fighting for position an such a way that they won't rely on just a single hex.
I would argue that playing TM aggressively leads only to overall lower scorings.







