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Reply: Quantum:: Strategy:: Re: Quantum Card Rankings

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by KazukoKodo

Has anyone considered errata on some of these cards? Three that I'm considering:

1) Stealthy - I think this card comes close to breaking the core game mechanic of having to setup around a planet prior to claiming it. Leave one ship in orbital position and the next turn deploy and place your cube. Too easy.
My thought: Limit stealthy placement to non-orbital positions.

2) Dangerous - I've found this card makes combat too lopsided. It almost makes it impossible to lose Dominance when you've got it, but it's just as easy (or easier) to gain it.
My thought: Lose 1 Dominance when activated to at least make self-destructing unattractive in an even fight.

3) Rational - This card is pretty good on attacking, but does it really need a downside?
My thought: Make it a choice to either take 3 or roll as normal.

Any thoughts on those changes? Too much? Not fun?

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